Home/Work/Installations and experiments/Trojan Warfare II

Trojan Warfare II

Carleton University, Algonquin College, and personal workDesign Studio IV20103D game

Trojan Warfare started in Design Studio IV with no prior Unity experience on the team. As gameplay programmer, built the asset import, physics, player controls, and enemy AI. Ben King and Dane Clarke made the character and environment assets, and Mark Pintar handled the menu system, website, and marketing.